Download the program for minecraft mc. McEdit - creating your own Minecraft maps

Today I will talk about the MC Edit program, with which you can create your own maps and mount downloaded objects! I’ll start from the very beginning so that you don’t have any difficulties when working with the program!

So what is MC Edit? Mcedit is an open source world editor for any version of Minecraft. Mcedit was first created to allow players to create their own Minecraft maps and customize existing worlds! MC Edit allows you to work with tools for laying blocks in various shapes, integrated with the Minecraft server to create a landscape! There is support for multiplayer worlds and editors for certain blocks! You can download the program from the official website!

Let's get to work!

So, after you have downloaded MC Edit from the link above, installed it on your computer, launch the program from the shortcut on your desktop - mcedit.exe, we see this window:

Click "Open a Level..." And select the level.dat file in the save folder of your Minecraft client!

Your Minecraft map opens before us, which we have to edit!

Let's look at the controls: Movement is carried out using the W A S D buttons, as in the usual lane! The camera is rotated by holding RMB, selecting a region is done by LMB!

On the right - we have a window for working with the selected region, there we can: remove the selection, delete selected blocks, copy this region, paste it to another location and export the diagram to the computer!

The second icon on the hotbar allows you to create mountains from different materials, in this case I have stone. The choice of material is made on the panel on the left!

Next comes cloning - that is, transferring the selected region to another location, which I talked about earlier!

We'll skip the next button and move on to import! This button allows you to import ready-made diagrams or your own blanks!

Well, the last buttons allow you to transfer the player’s spawn!

In the upper left corner click on the menu - MCEdit

There we click “save” and the world will begin to be generated! After successful completion, press Alt+F4 to exit!

Now let's go into the game and choose our world!

That's all, actually! I think you have mastered the basics of working with this program and I helped you at least a little!

Happy card making, dear readers!

We present to you one of the most useful programs for Minecraft. MCEdit is not only a map editor, but also a must-have for all those who like to experiment. What functions does this program have? The simplest thing is to create cubes and balls of any size from absolutely any blocks that can be placed anywhere. MCEdit has delete and replace functions. They allow you to quickly clear a building site and replace all the earth blocks in the selected square, for example, with stone blocks. Using special filters you can change the location of biomes. Do you want there to be snow near your house, rain in the backyard, and Ghasts and Snozombies spawning in the basement? Then you definitely need to use filters and this is not all the possibilities. You can clone buildings, move them to the right places, change spawn, change the location of players, change the contents of chests and much more!

On our website you can download MCEdit for Minecraft versions: 1.5.2, 1.6.4, 1.7.2, 1.7.10, 1.8, 1.8.1 and others. A video review will help you understand how to use the program. He should answer all your questions.

Training video

Windows 32 bit

Windows 64 bit

MCEdit is a saved map editor for the game Minecraft, which allows you to change almost any element of the game environment beyond recognition. The program makes it possible to significantly speed up the construction of game worlds and avoid the need to extract resources. Yes, this is a kind of “cheat” with which you can import previously saved maps in the SCHEMATIC format, then work with them in a 3D editor and export them back to the game client.

Functional

MCEdit implements tools for working with the landscape, changing the color of blocks, indicating spawn points for various mobs, and even changing their characteristics. It is also possible to select the location and contents of chests. The editor can work not only with “standard” blocks and mobs, but also with those that were added to the game through various modifications.

Before making changes, the user can select a specific block or an area of ​​blocks. Naturally, they can be freely copied, rotated and deleted. If desired, you can even transfer the selected structure to another card, having previously saved it to the computer’s memory. There are several dozen different types of brushes for “painting” blocks.

As you can see, the program offers quite rich functionality. Although initially it was conceived solely as a tool for transferring created maps from older versions of the Minecraft client to later ones.

Interface and use

The MCEdit graphical shell is maximally stylized to resemble the Minecraft game itself. Here you will find a convenient quick access menu located at the bottom edge of the screen, as well as “characteristic” visualizations and style of controls. There is also an auxiliary menu from which you can change the size of the work area, field of view and camera location. The WASD keys are responsible for moving around the created world, and the mouse is responsible for turning around its axis. In general, as far as navigation is concerned, the program is extremely convenient in this regard.

Key Features

  • creating large-scale projects from scratch, as well as importing maps in SCHEMATIC format;
  • convenient navigation and movement within the work area;
  • changing the characteristics and spawn points of mods;
  • editing chests;
  • transferring models from one card to another;
  • well-thought-out block selection tools;
  • support for any version of the Minecraft client.

When working with maps for the game Minecraft, we often need to cut out certain areas, add new biomes, do regeneration, and much more. Standard game tools and plugins do not always help, which is why you have to use third-party software. Today I want to tell you about the program MCEdit 0.1.7.1 minecraft. This program will allow you to operate with millions of blocks simultaneously without any load on the computer's processor and RAM. You've probably noticed more than once that in single-player and online Minecraft games, maps take quite a long time to load. That's true, right?

With this help you can avoid such problems. Now I will tell you an example of using this software. Let's say we need to copy a building to the server. The problem is that the map is in a single-player game, and we need to transfer some part of the construction to a server where people play online on the same joint project. So, this problem can be solved in a few minutes using the MCEdit program. We load a map in which the future building to be moved is located. Next, download the program from our website. We install it on a personal computer and launch it.

What now? Now you need to specify the path to the map. Open it in the editor. Within a few seconds the entire map will be loaded for editing. Be extremely careful. You need to select a specific area of ​​territory, which will be copied later to the server. To do this, you need to highlight the territory diagonally. Use the mouse keys to highlight and backspace to move around with the control buttons. Ready? Now click on the Save button. Be sure to give the future file a name and save it in the “schematic” format.

Next, I’ll tell you how to transfer this file to the server. Log in via ftp access to your Minecraft server. Find the plugins folder. In it, go to the section. This is a special plugin that allows us to work with different block sizes on the server. Now copy the saved file to this folder. Subsequently, you will need to go to the server and enter the command //schematic load name.schematic, where name is the name of your saved file. As soon as a piece of the map is loaded into the clipboard, you will need to enter the //paste command and the building will be pasted.
That's what this utility is for. Download MCEdit for minecraft You can do it on our website completely free of charge. We monitor all updates and publish new versions of programs.

Download MCEdit – Minecraft World Editor

Is an open source world editor for just about any version of Minecraft. was first created to allow players to preserve anything built with several old versions of Minecraft and take them forward into newer versions of the game. It also aims to be forward-compatible with future (or even modified) versions of Minecraft. It has since been improved with brush tools for laying down blocks in different shapes, integration with the Minecraft Server to generate terrain using Minecraft’s own seed algorithms, support for multiplayer worlds, and editors for certain blocks including chests and mob spawners.

Features:

  • Navigate the world using familiar WASD controls and mouse aiming.
  • Show the locations of dropped items, game entities including monsters and villagers, hidden ores, plus blocks with TileEntities and other Minecraft internals.
  • Load saved games from current Minecraft versions, plus the older Classic and Indev versions.
  • Limited support for Minecraft Pocket Edition saved games
  • Export blocks and game entities as a .schematic file to be imported by MCEdit or compatible programs.
  • Automatically fixes wool colors when importing and exporting between Minecraft PC, Classic, and Pocket editions!
  • Double-click on a chest to change its contents, or double-click on a mob spawner to choose what spawns.
  • Brush tool “paints” blocks in a round, diamond, or square shape with configurable size. Different brush modes will add new blocks, replace blocks, alter the top layer of the terrain or wear it down to smooth out rough objects.
  • “Paste” brush allows you to import an object with a single click.
  • “Flood Fill” brush will change all blocks that form a connected mass.
  • Clone tool makes a copy of blocks and entities, optionally making multiple clones in a line or scaling the copy up or down.
  • Clone and Import tools can rotate an object around any axis, or flip it horizontally or vertically.
  • “Filter” plugins let users add functionality to MCEdit by writing Python code.
  • Move the world’s spawn point, automatically removing blocks to make sure the spawn point is acceptable to Minecraft.
  • Move and rotate any player in a single- or multiplayer world.
  • Expand or contract the world’s size by adding or deleting chunks. Chunks are the basis of Minecraft’s “infinite” saved game format.
  • Create new worlds or add chunks to existing worlds. The Minecraft Server can be harnessed to create natural terrain that meshes with the world’s existing seed. Flatlands can also be created at any height.
  • “Analyze” feature counts the block and entity types in a selected area, optionally saving them to a .csv file.
  • Maintenance commands can delete all blocks, entities, or chunks in a selected region. This is useful for getting a “corrupted” world back into a playable state.



To get an idea of ​​what MCEdit can do, just watch this tutorial/walkthrough by a famous mapmaker:

Developer: codewarrior

To download the latest MCEdit or report any problems you may have, head over to theofficial site.

MCEdit 0.1.7 released.

MCEdit version 0.1.7 is now available from the links to the left, or via automatic update. Here is a summary of the changes made since 0.1.6:

(0.1.7.1 fixes a startup error for certain system configurations and non-English usernames.)

  • Block IDs up to 4096 are now preserved
  • Hold ALT to show full NBT tags and Item structures when mousing over a tile entity
  • Names and info for blocks added in Minecraft 1.5
  • “Undo Limit” setting
  • “Record Undo” option on the main screen
  • “Copy Biomes” option for import/clone tools (.schematic file changed to have Biomes array)
  • “MCEdit” menu button
  • Scrollable filters menu
  • Rotation data for several new blocks
  • Missing graphics when MC 1.5 texture packs are selected
  • “Copy Air” and “Copy Water” settings no longer cause blocks with ID > 255 to be destroyed.
  • Flickering black screen on some systems
  • Missing plant and grass graphics on some systems.
  • Entities have wrong positions in schematics after rotating
  • Captured mouse cursor is correctly released when editor closes
  • Biomes array is added to chunks that don’t have one
  • “Repair Regions” button appears again for Anvil levels
  • “Analyze” counts the different data values ​​of unknown blocks
  • UI elements no longer disappear when the window is too small to display them

MCEdit 1.0 released:

Hotfix

  • Fixed rough graphics issue that could cause chunk errors
  • Fixed pocket slabs not showing correctly
  • Fixed certain high block IDs being invisible if hidden ores were enabled
  • Fixed crash when pressing the block information key when there is no block under the cursor
  • Improved Linux installer's leveldb handling
  • Fixed a filter tool crash
  • Added pillar quartz sideways directions for pocket edition
  • Added missing pocket blocks up to 0.12 b5


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